
Edna Bulgarka
A folklore-rooted character brought into a modern 2D system that could carry a whole season of shorts without redrawing itself every time.

A folklore-rooted character brought into a modern 2D system that could carry a whole season of shorts without redrawing itself every time.

Ninety seconds to explain a tariff structure that took the internal team a two-page PDF and a phone call.

A five-part animated series for a software company, built on a motion system the in-house team could keep using afterwards.

A sixty-second reel cut to work with the sound off, then made better with it on.

A title sequence and a family of stings built from one animated type behaviour.